
A CALL TO SUNO CREATORS
Give the night
its soundtrack.
A flying cab. A rain-soaked city.
And a radio that could be playing your song.
Hear what’s playing. Send us your very best.
01 / FIND YOUR FREQUENCY
Somewhere out there,
your song belongs.
Music for the long way home.
Explore the tracks already in the cab, then send something that deserves a place beside them.
WHAT WE’RE LISTENING FOR
Actual tracks from the game · Working titles as they appear in the cab
COULD BE DRIVING THIS.
02 / AN OPEN INVITATION
A city full of stories.
Let yours play.
We’re building a night-time flying cab game where the radio is part of the world. Three stations, distinct personalities, and music that keeps you company between fares.
If you make music with Suno, we’d love to hear the track you keep coming back to. Your most polished work. The one your listeners love. Or the overlooked favourite that deserves another ear.
01 Listen for a station that fits.
02 Send one outstanding song and its Suno link.
03 Tell us how you’d like to be credited.
03 / ABOUT THE GAME
Abundance grows.
People still need people.
A chill taxi game in a future Sydney.
A city learning how to take care of everyone, and a place for you in the night shift.
Growing abundance has brought society close to post-scarcity. Automated pods can take anyone across the city. But there’s still the wait for an available pod, and the slow path of automated routing.
That’s where a Crow comes in. A human-piloted flying cab, free to take the direct route: as the crow flies. You help fill the gaps abundance hasn’t quite reached, getting people where they need to be, sooner.
A STORY FROM THE NIGHT SHIFT
The fare is
the background.
The person matters.
Night Call follows a trip to RPA. It’s a glimpse of the heart of the game: showing up, getting someone there, and taking care of community.
The vision is a gentle rhythm of trips, encounters and discovery. Money sits in the background. The reason to keep driving is the city, and the people who call it home.
Watch Night Call on YouTube ↗SOLARPUNK, AFTER SUNSET
Shared spaces that stay welcoming after dark. Bonfires, community gatherings, night gardens, and room above the city for stars and Sky Country. A hopeful future with a night-time life of its own.
FROM THE WORKSHOP
A world taking shape, one week at a time.


Week 2
Every trip has a story.
Your music could be part of it.